#ifndef MENU_H_INCLUDED
#define MENU_H_INCLUDED

  #include "structs.h"

  /* Structures globales */
  extern Gestion jeu;
  extern TTF_Font *font;
  extern Input input;

  extern void drawString(char *text, int x, int y, TTF_Font *font);
  extern void changeLevel(void);
  extern void initializePlayer(void);

#endif // MENU_H_INCLUDED
